![]() ![]() The first sequel in nine years for the award-winning Age of Wonders fantasy strategy game series brings new levels of customisation and replayability to the games’ iconic empire-building, role-playing, and tactical combat. Last week though, Paradox Interactive revealed a new game from Triumph Studios: Age of Wonders 4. Subsequently I have reinstalled and will be jumping in for a fresh playthrough as we head towards the end of January. I played a lot of Age of Wonders 2 and 3 but missed Age of Wonders: Planetfall. ![]() ![]() I really hope you can obtain some of them as units somehow and the paladin as a vehicle like the Tyrant.I have very fond memories of the Age of Wonders series, the first of which dates back to 1999. Looking forward to fighting them! They seem quite unique and cool, kinda feel very end-game worthy of wildlife. And the paladin, wielding a sword made up of bodies of failed chaotic seers, that's such a badass little lore snippet! The Chaos Witch is probably among one of my fav unit designs, it sorta beats anything of the Psynumbra and Voidbringers in terms of horror. The Apostates looks absolutely amazing, I adore the design for them and their landmark looks so good. I love it! It also adds more competition, forcing the decision of wars or not. ![]() Really liking the Grail mechanic! It may not be such a big addition, but just like with anomaly sites it adds more to the exploration and kinda RPG feeling the AoW games have had whilst also being a strategy game that breaks away from bit monotonous routines, much like Endless games went for with heroes and quest objectives. ![]()
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